July 22, 2014, 06:19:33 PM

Author Topic: 48fps - Too Fast?  (Read 3953 times)

psolberg

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Re: 48fps - Too Fast?
« Reply #15 on: April 30, 2012, 01:25:19 PM »

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Re: 48fps - Too Fast?
« Reply #15 on: April 30, 2012, 01:25:19 PM »

Neeneko

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Re: 48fps - Too Fast?
« Reply #16 on: April 30, 2012, 01:49:54 PM »
I was actually kinda floored by the 'it looks un-cinematic' criticism since it really came down to 'it doesn't look wrong enough, it is not twue cinema!'.  People routinely game at sometimes hundreds of frames per second, once one gets over the subtle 'this looks wrong' feeling and realizes that one is used to a flaw that has been mitigated, it works pretty well.

It kinda reminds me of fantasy physics, the stuff one sees in most movies.  The brain gets used to things looking wrong to the point that once something actually looks right it feels off.

EYEONE

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Re: 48fps - Too Fast?
« Reply #17 on: April 30, 2012, 04:34:50 PM »
One outcome of 48fps shooting should be that the 3D version will be 24fps for both eyes, rather than 12fps for each eye, which should make the 3D easier on the eyes for a lot of people.

That was my first thought. I don't really think 3D adds anything to a movie but I'd be more inclined to watch a movie in 3D if the action was so broken up and jittery. It looks like I don't have V-sync on my eyes turned on.  :P
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JurijTurnsek

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Re: 48fps - Too Fast?
« Reply #18 on: May 01, 2012, 08:08:48 AM »
watching those productions clips on youtube got me really excited on the movie. they're simply brilliant. also a lot of camera porn in the - 48 red epics.

i'm keeping an open mind and am very anxious on seeing the end product

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Re: 48fps - Too Fast?
« Reply #18 on: May 01, 2012, 08:08:48 AM »