a rear LCD histogram/blinkies display that is based on raw data rather than a jpg conversion
a proximity sensor that turns off the LCD when you bring the camera to your eye (my 100D has this but my 80D doesn’t)
an on-dial setting that allows you to manually set an exposure (as M does) but provides an automatic adjustment of shutter speed if you need to quickly vary aperture, or vice versa, while maintaining the same exposure value (perhaps called Ev)
a sensor that arranges pixel sites on a triangular matrix like this:
R B G R B G R B G R B G
G R B G R B G R B G R
R B G R B G R B G R B G
G R B G R B G R B G R
R B G R B G R B G R B G
G R B G R B G R B G R
instead of the current square matrix with twice as many green pixel sites as red and blue. This triangular matrix would allow many more effective pixels to fit into a given area and wouldn't require whatever algorithm is used to halve the green values. I assume though that there is some technical reason it can't be done like this as it seems so obvious.
a rear LCD histogram/blinkies display that is based on raw data rather than a jpg conversion
a proximity sensor that turns off the LCD when you bring the camera to your eye (my 100D has this but my 80D doesn’t)
an on-dial setting that allows you to manually set an exposure (as M does) but provides an automatic adjustment of shutter speed if you need to quickly vary aperture, or vice versa, while maintaining the same exposure value (perhaps called Ev)
a sensor that arranges pixel sites on a triangular matrix like this:
R B G R B G R B G R B G
G R B G R B G R B G R
R B G R B G R B G R B G
G R B G R B G R B G R
R B G R B G R B G R B G
G R B G R B G R B G R
instead of the current square matrix with twice as many green pixel sites as red and blue. This triangular matrix would allow many more effective pixels to fit into a given area and wouldn't require whatever algorithm is used to halve the green values. I assume though that there is some technical reason it can't be done like this as it seems so obvious.
a sensor that arranges pixel sites on a triangular matrix like this:
R B G R B G R B G R B G
G R B G R B G R B G R
R B G R B G R B G R B G
G R B G R B G R B G R
R B G R B G R B G R B G
G R B G R B G R B G R
instead of the current square matrix with twice as many green pixel sites as red and blue. This triangular matrix would allow many more effective pixels to fit into a given area and wouldn't require whatever algorithm is used to halve the green values. I assume though that there is some technical reason it can't be done like this as it seems so obvious.