Sony A7s testing continues at DPreview - more samples

Outside of moving subjects... I still don't understand why people just don't use HDR... with HDR... the image should still look better than pushing the blacks and the shadows... right?

It seems like an argument against a technique more than performance...
 
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MichaelHodges said:
jdramirez said:
with HDR... the image should still look better than pushing the blacks and the shadows... right?

Nope.

I absolutely disagree.

Pushed and pulled, but particularly pushed, areas of an image will never be able to stand up to HDR/tone mapped/luminosity masked multiple images, not until we get 20 bit sensors that is. It goes to the very core of the difference between how our eyes automatically put a 'gamma' curve onto what we see and the necessity for a gamma curve to be applied to a linear captured digital image. The shadow tonality is stretched out already, stretch it out even more and you just end up with blocky colour tinted crap. Sure it is way more impressive than Canon's noisy blocky tinted crap, but it is still crap.
 
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privatebydesign said:
MichaelHodges said:
jdramirez said:
with HDR... the image should still look better than pushing the blacks and the shadows... right?

Nope.

I absolutely disagree.

Pushed and pulled, but particularly pushed, areas of an image will never be able to stand up to HDR/tone mapped/luminosity masked multiple images, not until we get 20 bit sensors that is. It goes to the very core of the difference between how our eyes automatically put a 'gamma' curve onto what we see and the necessity for a gamma curve to be applied to a linear captured digital image. The shadow tonality is stretched out already, stretch it out even more and you just end up with blocky colour tinted crap. Sure it is way more impressive than Canon's noisy blocky tinted crap, but it is still crap.


This I agree with. If you have a still scene and blend, you can get deep shadows that are as clean as bright midtones when using HDR.


However, sometimes you don't need 20 stops...you just need 13 or 14 stops, and just need to lift a little...and don't want banded or blotched noise showing up when you do. That doesn't invalidate the value of using HDR...it's just an in-between area where having cleaner read noise is valuable, and simpler than doing HDR to get excellent results.
 
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MichaelHodges said:
HDR just looks tacky,IMHO, even carefully done.

I think jdramirez was referring to creating a higher dynamic range picture through bracket and blend rather than 'HDR'. I agree with you, HDR programs can make the picture look cartoon-like; pretty awful to my eye.

Exposing correctly for the highlights and shadows is vastly superior to pushing data, and blending is very easy to do nowadays: handheld is no problem as cameras shoot faster and programs can auto align. Generally someone is going to get much better results by upgrading their computer / software rather than 'upgrading' to the latest high DR camera.
 
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MichaelHodges said:
HDR just looks tacky,IMHO, even carefully done.

That is only because you don't believe the ones that are not tacky are HDR, remember, HDR is an all encompassing term that just means any method of increasing the dynamic range over the capturing mediums innate capabilities.

Just because you don't think it is an HDR shot, in any of its forms, doesn't mean it isn't.
 
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dilbert said:
Sporgon said:
MichaelHodges said:
HDR just looks tacky,IMHO, even carefully done.

I think jdramirez was referring to creating a higher dynamic range picture through bracket and blend rather than 'HDR'. I agree with you, HDR programs can make the picture look cartoon-like; pretty awful to my eye.

And my eye too. There are very few HDR images that I like.

I expect that many of the "well just use HDR and it'll be fine" comments are from folks that haven't tried to use it a whole lot because what HDR programs do typically isn't what we want HDR programs to do.

What I typically want a HDR program to do is something like this:
- image A is overexposed +2 with blown highlights and no shadows
- image B is correctly exposed
- build image C primarily from B but include data from A for all of B's shadows so that noise is removed and detail retained.

HDR does not simply mean HDR programs!

You can use tone mapping, go to 32bit, use luminosity masks on multiple exposure etc etc these are all HDR techniques.

I guarantee you couldn't pick a well masked multiple image out from a selection of single images.

You can do exactly what you want with your A+B=C scenario, just not automatically, there are tons of techniques, tutorials, videos, and even luminosity mask actions so you don't even need to know what you are doing!

You just have to look past your blinkers and realise people have passed you by, they are not crying about camera limitations, they are making images you don't and you can't even see how they can be done, meanwhile they are traveling the world doing it!
 
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privatebydesign said:
...

You just have to look past your blinkers and realise people have passed you by, they are not crying about camera limitations, they are making images you don't and you can't even see how they can be done, meanwhile they are traveling the world doing it!

Agree 100%. It is not the camera, it is the person using it.
 
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privatebydesign said:
AcutancePhotography said:
One of the reasons I prefer exposure stacking over HDR is that, for me, it looks more natural than HDR

Exposure stacking is HDR.


I think he means stacking multiple identical exposures, which technically speaking does not actually require something like a 32-bit float "HDR" file or anything like that. Exposure stacking, when you have still scenes, can reduce random noise (although it will reinforce non-random noise, which is bad), and improve dynamic range. If you stack a bunch of 16-bit TIFF files converted from 14-bit RAWs, you can gain more dynamic range, for sure, but in general I wouldn't normally call that "HDR"...you don't get a minimum of 20 stops of DR like you usually do with a true blend to 32-bit float.
 
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